:Hollow (When this unit is placed on
, you may have it become hollowed. If you do, retire it at the end of turn)
Generation Break 1:When this unit is placed on
from your drop zone, until end of turn, this unit gets
+3000 and "
:When this unit's attack hits a vanguard, Counter Charge (1)/Soul Charge (1).". Then, if this unit is hollowed, until end of turn, this unit gets
+3000.