

(VC/RC) 1/Turn: COST [Soul Blast (1)], imprison opponentfs rear-guard. If none, imprison one from drop.
(VC/RC): When attacking, if 3+ opponent cards are imprisoned, gets
+10000 / drive +1. If on
, put into soul and draw a card.
: When Soul Blasted for vanguardfs cost, opponentfs units called by Prison lose
abilities until end of opponentfs next turn.