1/Turn:COST [Soul Blast (1) grade 3], put any number of your rear-guards into your soul, and this unit gets +5000/[Critical]+1 until end of turn for each of them.
:When it attacks, COST [Soul Blast (3)], and until end of that battle, when your opponent would call cards from his or her hand to , he or she must call two or more at the same time.