:When placed, Soul Charge (1), and this unit gets +2000 until end of turn for each card in your soul.
:At the end of the battle that it attacked, if you have thirteen or more cards in your soul, COST [Counter Blast (1) & put a card from your hand and three rear-guards into your soul], ride a card from your soul as , and that unit gets [Critical]+1 until end of turn.