1/Turn:COST [ one of your other rear-guards], choose one of your opponent's rear-guards, it, and that unit cannot during the next stand phase. This unit gets +6000 until end of turn.
:If this unit is , all of your opponent's rear-guards in the same column as this unit lose "Intercept" and "Boost", and cannot gain those skills.
Mechanically trampling over, mechanically plundering.