


1/Turn:COST [
one of your other rear-guards], choose one of your opponent's rear-guards,
it, and that unit cannot
during the next stand phase. This unit gets
+6000 until end of turn.

:If this unit is
, all of your opponent's rear-guards in the same column as this unit lose "Intercept" and "Boost", and cannot gain those skills.
Mechanically trampling over, mechanically plundering.