

:When this unit is placed on
, COST [Soul Blast (1)], your opponent chooses a card from their hand, calls it to
as
, they draw a card, and that called unit cannot
during the next stand phase. Your opponent's card's
abilities cannot activate from this call.
(Drop)1/Turn:If your opponent has no
units, COST [discard a card from your hand], call this card to an open
, and Soul Charge (1).
"Stay". Just sit there obediently.