Break Put this card into your hand. While this card is a summon spell, players cannot chase cards with total cost 4 or less.
Continuous This card cannot be targeted by spells with total cost 4 or less or abilities on a card with total cost 4 or less.
Continuous At the end of your recovery phase, pay or put this card on the bottom of your main deck.
Continuous When this card attacks, rest two target resonators in your opponent's field. They cannot recover in their controller's next recovery phase.